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Totem Spell — Clash of Clans — Clash of Clans

Totem Spell — Clash of Clans

Spells

Elixir

Updated: 18 September 2026 · By the Goblins Farm team

The Totem Spell occupies one spell housing space with a five tile radius across four levels. Like the other single-slot spells it is built to solve a specific problem cheaply rather than to improve an entire attack.

What the numbers say

The single housing space means it competes with the dark spells for a slot rather than with Rage or Healing, so bringing one costs you very little of the loadout. The five tile radius means its effect lands on a group in one place, not on a push spread across a base.

As with every spell, the right question is which failure mode you are answering, as set out in spell mechanics: watch the replay of the attack that failed, and bring the spell that addresses what actually went wrong.

What we have not verified

Effect not yet described. The level data above is read from the game files and is reliable. What this spell actually does to troops or buildings is not something the files state in a form we are willing to paraphrase, and inventing a mechanic would undermine the point of this wiki. If you use it regularly, tell us what it does and you will be credited.

Stats by level

Totem Spell stats by level
LevelResearch costResearch timeTown Hall
116
221,000,000 Elixir12 d16
322,000,000 Elixir14 d17
423,000,000 Elixir16 d18

Where these numbers come from. Read from Clash of Clans' own game files, client build 18.600.3. They are exact for that build and do not reflect anything released after it, so verify in game before committing an upgrade.

Game values are read from Supercell's own game files, reproduced as fan content under Supercell's Fan Content Policy. Goblins Farm is not affiliated with, endorsed, sponsored, or specifically approved by Supercell, and Supercell is not responsible for it.

Frequently asked

How much housing space does the Totem Spell use?

One spell housing space, with a five tile radius. That makes it cheap to include alongside larger spells such as Rage or Healing rather than competing with them for room.