Healing Spell — Clash of Clans
Spells
Updated: 18 September 2026 · By the Goblins Farm team
Healing restores hitpoints to friendly troops standing in its circle, over time rather than instantly. It is the difference between a push that reaches the core and one that dies at the second compartment.
What it does
Troops inside the radius regain health continuously for the duration. Because it heals over time rather than in a burst, a Healing Spell dropped after your troops are already dead achieves nothing, and one dropped where they will not remain heals empty ground.
When to drop it
- When damage is already landing, not preemptively. Healing a full-health group wastes most of the duration.
- Where the troops will stay. A group that is about to move on leaves the circle behind. Aim at the compartment they are working on, not where they are standing.
- On the group, not the tank. The tank has hitpoints to spare; the fragile troops behind it are what the spell is really protecting.
Hog Rider and Miner armies are the classic customers, because they take steady damage over a long run rather than a single burst.
What it will not fix
Healing counters sustained damage. It does not counter burst damage, so it will not save troops from a single large hit, and it does nothing about the clock. If your attacks fail because you ran out of time rather than out of troops, the answer is rage or a better funnel, not more healing.
Stats by level
| Level | Research cost | Research time | Town Hall |
|---|---|---|---|
| 1 | — | — | 6 |
| 2 | 75,000 Elixir | 3 h | 4 |
| 3 | 150,000 Elixir | 6 h | 6 |
| 4 | 300,000 Elixir | 12 h | 7 |
| 5 | 900,000 Elixir | 1 d | 8 |
| 6 | 1,800,000 Elixir | 1 d 12 h | 9 |
| 7 | 3,000,000 Elixir | 3 d | 10 |
| 8 | 6,000,000 Elixir | 5 d | 13 |
| 9 | 11,000,000 Elixir | 6 d 12 h | 15 |
| 10 | 14,000,000 Elixir | 7 d | 16 |
| 11 | 19,000,000 Elixir | 10 d 12 h | 17 |
| 12 | 29,000,000 Elixir | 15 d | 18 |
Where these numbers come from. Read from Clash of Clans' own game files, client build 18.600.3. They are exact for that build and do not reflect anything released after it, so verify in game before committing an upgrade.
Game values are read from Supercell's own game files, reproduced as fan content under Supercell's Fan Content Policy. Goblins Farm is not affiliated with, endorsed, sponsored, or specifically approved by Supercell, and Supercell is not responsible for it.
Frequently asked
When should I drop a Healing Spell?
Once damage is already landing on your troops and where they will remain for the duration, since healing works over time rather than instantly. Dropped early or on a group that immediately moves on, most of it is wasted.
Does the Healing Spell heal air troops?
The spell heals troops standing in its area; the Healer troop, by contrast, can only heal ground units. If your attack is air-based, plan around that difference when building the spell loadout.
Goblins Farm is not affiliated with, endorsed by, sponsored by, or specifically approved by Supercell. Clash of Clans is a trademark of Supercell Oy. This material is unofficial fan content produced under Supercell's Fan Content Policy. Game values change with every update; always verify in-game before committing an upgrade.
