Wizard Tower — Clash of Clans
Buildings
Updated: 18 September 2026 · By the Goblins Farm team
The Wizard Tower deals area damage to both air and ground units, which makes it the most valuable splash defence in most bases: it answers ground swarms and air groups with the same building.
What it does
Area damage at moderate range against both movement types. Against grouped Minions, grouped Balloons or a wave of cheap ground troops it is exceptional; against a single large unit it does very little.
Placement
- Centre them, covering the compartments an attacker must enter.
- Cover Air Defenses with them. Air units that group up to kill an Air Defense are exactly what a Wizard Tower punishes.
- Spread them. Two Wizard Towers under one Rage is a much easier problem for the attacker than two that must be dealt with separately.
How it looks at each level






Stats by level
| Level | Hitpoints | DPS or effect | Build cost | Build time | Town Hall |
|---|---|---|---|---|---|
| 1 | 620 | 11 DPS | 100,000 Gold | 1 h | 5 |
| 2 | 650 | 13 DPS | 150,000 Gold | 1 h 30 m | 5 |
| 3 | 680 | 16 DPS | 250,000 Gold | 4 h | 6 |
| 4 | 730 | 20 DPS | 400,000 Gold | 8 h | 7 |
| 5 | 840 | 24 DPS | 550,000 Gold | 10 h | 8 |
| 6 | 960 | 32 DPS | 660,000 Gold | 12 h | 8 |
| 7 | 1,200 | 40 DPS | 1,000,000 Gold | 18 h | 9 |
| 8 | 1,440 | 45 DPS | 1,100,000 Gold | 20 h | 10 |
| 9 | 1,600 | 50 DPS | 1,300,000 Gold | 1 d | 10 |
| 10 | 1,900 | 62 DPS | 2,000,000 Gold | 1 d 6 h | 11 |
| 11 | 2,120 | 70 DPS | 2,500,000 Gold | 1 d 12 h | 12 |
| 12 | 2,240 | 78 DPS | 2,600,000 Gold | 1 d 18 h | 13 |
| 13 | 2,500 | 84 DPS | 3,000,000 Gold | 2 d | 13 |
| 14 | 2,800 | 90 DPS | 4,500,000 Gold | 3 d | 14 |
| 15 | 3,000 | 95 DPS | 5,500,000 Gold | 4 d | 15 |
| 16 | 3,150 | 102 DPS | 8,000,000 Gold | 4 d 12 h | 16 |
| 17 | 3,300 | 110 DPS | 14,000,000 Gold | 5 d 12 h | 17 |
| Town Hall | Available |
|---|---|
| TH5 | 1 |
| TH6 | 2 |
| TH7 | 2 |
| TH8 | 3 |
| TH9 | 4 |
| TH10 | 4 |
| TH11 | 5 |
| TH12 | 5 |
| TH13 | 5 |
| TH14 | 5 |
| TH15 | 5 |
| TH16 | 5 |
| TH17 | 5 |
| TH18 | 6 |
Where these numbers come from. Read from Clash of Clans' own game files, client build 18.600.3. They are exact for that build and do not reflect anything released after it, so verify in game before committing an upgrade.
Game values are read from Supercell's own game files, reproduced as fan content under Supercell's Fan Content Policy. Goblins Farm is not affiliated with, endorsed, sponsored, or specifically approved by Supercell, and Supercell is not responsible for it.
Frequently asked
Is the Wizard Tower better than the Mortar?
For most bases yes, because it damages air as well as ground, so it answers two threat categories with one building. Mortars remain useful as additional ground splash, particularly in the early game.
What is the Wizard Tower good against?
Any group of units, air or ground. It punishes Minions and Balloons that cluster to kill an Air Defense, and it clears waves of cheap ground troops. Against a single large unit it contributes very little.
Goblins Farm is not affiliated with, endorsed by, sponsored by, or specifically approved by Supercell. Clash of Clans is a trademark of Supercell Oy. This material is unofficial fan content produced under Supercell's Fan Content Policy. Game values change with every update; always verify in-game before committing an upgrade.
