Mortar — Clash of Clans
Buildings
Updated: 18 September 2026 · By the Goblins Farm team
The Mortar is the first splash defence most players get, and it is the direct answer to massed cheap troops. It has one famous flaw: a minimum range, meaning it cannot hit anything standing directly next to it.
What it does
Lobs shells that damage an area, which makes it devastating against groups of Barbarians, Archers, Goblins and Wall Breakers. It is slow to fire and cannot target air.
Its minimum range creates a dead zone directly around it. Attackers exploit this deliberately, so a Mortar standing alone is a Mortar that gets neutralised by a single troop parked underneath it.
Placement
- Centre them. Splash coverage belongs where attackers must go, not where they can ignore it.
- Cover the blind spot. Put something else in range of the ground immediately around each Mortar.
- Do not cluster with other splash. Two splash defences under one Rage or one Lightning barrage is a single point of failure.
How it looks at each level






Stats by level
| Level | Hitpoints | DPS or effect | Build cost | Build time | Town Hall |
|---|---|---|---|---|---|
| 1 | 400 | 4 DPS | 5,000 Gold | 30 m | 3 |
| 2 | 450 | 5 DPS | 25,000 Gold | 1 h | 4 |
| 3 | 500 | 6 DPS | 90,000 Gold | 2 h | 5 |
| 4 | 550 | 7 DPS | 180,000 Gold | 3 h | 6 |
| 5 | 600 | 9 DPS | 300,000 Gold | 6 h | 7 |
| 6 | 650 | 11 DPS | 500,000 Gold | 8 h | 8 |
| 7 | 700 | 15 DPS | 900,000 Gold | 12 h | 9 |
| 8 | 800 | 20 DPS | 1,200,000 Gold | 18 h | 10 |
| 9 | 950 | 25 DPS | 1,600,000 Gold | 20 h | 11 |
| 10 | 1,100 | 30 DPS | 1,800,000 Gold | 1 d | 11 |
| 11 | 1,300 | 35 DPS | 2,300,000 Gold | 1 d 6 h | 12 |
| 12 | 1,500 | 38 DPS | 2,400,000 Gold | 1 d 12 h | 12 |
| 13 | 1,700 | 42 DPS | 2,800,000 Gold | 2 d | 13 |
| 14 | 1,950 | 48 DPS | 4,300,000 Gold | 2 d 12 h | 14 |
| 15 | 2,150 | 54 DPS | 5,000,000 Gold | 3 d | 15 |
| 16 | 2,300 | 60 DPS | 7,000,000 Gold | 4 d | 16 |
| 17 | 2,450 | 66 DPS | 13,000,000 Gold | 5 d | 17 |
| 18 | 2,550 | 72 DPS | 21,000,000 Gold | 12 d 12 h | 18 |
| Town Hall | Available |
|---|---|
| TH3 | 1 |
| TH4 | 1 |
| TH5 | 1 |
| TH6 | 2 |
| TH7 | 3 |
| TH8 | 4 |
| TH9 | 4 |
| TH10 | 4 |
| TH11 | 4 |
| TH12 | 4 |
| TH13 | 4 |
| TH14 | 4 |
| TH15 | 4 |
| TH16 | 4 |
| TH17 | 4 |
| TH18 | 4 |
Where these numbers come from. Read from Clash of Clans' own game files, client build 18.600.3. They are exact for that build and do not reflect anything released after it, so verify in game before committing an upgrade.
Game values are read from Supercell's own game files, reproduced as fan content under Supercell's Fan Content Policy. Goblins Farm is not affiliated with, endorsed, sponsored, or specifically approved by Supercell, and Supercell is not responsible for it.
Frequently asked
Why can't my Mortar hit troops next to it?
Mortars have a minimum range and cannot damage units standing directly beside them. Attackers use this on purpose, so always cover a Mortar's immediate surroundings with another defence.
What is the Mortar good against?
Massed cheap ground troops. Its splash damage clears groups of Barbarians, Archers, Goblins and Wall Breakers very efficiently, and it is nearly useless against a small number of large units or anything airborne.
Goblins Farm is not affiliated with, endorsed by, sponsored by, or specifically approved by Supercell. Clash of Clans is a trademark of Supercell Oy. This material is unofficial fan content produced under Supercell's Fan Content Policy. Game values change with every update; always verify in-game before committing an upgrade.
