Updated: 24 August 2026
Search for a builder base bot and you'll find a strange gap: every Clash of Clans bot ever built focuses on the main village, and the Builder Base, the night village across the boat, gets ignored entirely. MyBot never supported it. Neither do the current paid bots, with one exception. Goblins Farm ships a dedicated Builder Base mode that automates the whole loop: versus battles, both battle stages, hero abilities, the elixir cart, and a clean stop when your storages are full. This page explains why the night village is actually a great target for automation, and what full Clash of Clans Builder Base automation has to handle to work.
The Builder Base is mechanically different from the main village, and every difference makes it harder to automate. Versus battles are timed and have two stages. The Battle Machine (and later heroes) must be deployed and their abilities triggered mid-fight. Defensive loot doesn't land in your storages, it accumulates in a cart you have to claim. And the whole thing lives behind a boat ride that the bot has to navigate reliably. Bots built around "find a base, drop troops, collect loot" simply don't have the machinery for any of that, so they skip the mode. That's why "builder base bot" has been a dead-end search for years.
To see what a bot has to automate, it helps to understand how Builder Base loot actually flows:
Put together: the Builder Base rewards someone who attacks every match, finishes both stages, empties the cart regularly, and knows when to stop. That is a checklist, and checklists are what bots are for.
The bot taps the boat to reach the night village, then auto-zooms the camera out to a known, consistent view. That last step matters more than it sounds: Goblins Farm is a screen-reading bot, computer vision (template matching and OCR) reads the emulator screen and simulated taps do the rest, so a predictable camera position is what keeps detection reliable across hundreds of battles.
Since versus battles can't be skipped, the bot doesn't try to be clever about opponent selection, it attacks every match it's given. That's not a compromise; it's the correct play. More matches means more win rewards and more trophies-adjacent progress, and the bot never gets bored or distracted at match forty.
This is the part that kept other bots out. In each battle, Goblins Farm deploys the hero first, follows with troops, and then re-taps the deployed cards to trigger abilities at the right moment. When stage one ends, it detects the stage-two transition and runs the same deployment logic again on the second stage. Fighting both stages consistently is the difference between mediocre and solid versus results, and it's the thing a human doing chores between attacks tends to fumble.
During each session the bot auto-claims the elixir cart, so defensive rewards never sit at the 1.6M cap overflowing. This is quietly one of the best reasons to automate the Builder Base at all: defensive loot is income you earn while doing nothing, but only if someone actually collects it. The bot makes "someone" permanent.
You set gold and elixir targets, and the bot stops when it reaches them, or when your storages hit their 6.5M caps, whichever comes first. A toggle decides whether "full" means both storages or just one: leave it on both to keep farming until gold and elixir are done, or flip it to stop the session the moment either one tops out, which is what you want when you are saving for a single upgrade. No pointless attacking with nowhere to put the loot, no session running forever. If you have phone notifications set up, you get a push when the session ends, with the loot summary.
Goblins Farm licenses the two modes separately or as a bundle: Main Base €60, Builder Base €60, or both for €100, one-time lifetime licenses, one device at a time, movable when you change machines. The main village side does classic loot-threshold farming (skip poor bases, deploy, collect, stop at targets); the Builder Base side is everything on this page. Both run in the free BlueStacks emulator on Windows and macOS, the Mac app is signed and notarized, with a setup wizard that auto-detects the emulator.
Automation of any kind violates Supercell's Terms of Service, Builder Base included, and no bot can make the risk zero. Goblins Farm keeps the risk as low as it can be kept, it only reads the screen and simulates taps, with no memory editing and no modified client, but "low" is not "none". Read our plain-language take before you decide: can you get banned for botting?
Get Goblins Farm, lifetime from €60Goblins Farm is not affiliated with, endorsed by, or associated with Supercell. Clash of Clans is a trademark of Supercell Oy. Use of automation may violate the game's Terms of Service. Use at your own risk.